Cross Game, Volume 1

Creator: Mitsuru Adachi
U.S. publisher: Viz Media
ISBN: 9781421537580
Released: October 2010
Original release: 2005-2006
Awards: Shogakukan Manga Award

For some reason, I have been very reluctant to read Mitsuru Adachi’s manga series Cross Game. I’m not sure if it’s because the series is a sports manga or what. I’ve heard plenty of good things about Adachi and about Cross Game in particular, even from readers who aren’t particularly fond of baseball. I even read a preview of the series in Otaku USA and enjoyed it, but for some reason still couldn’t bring myself to read more of the series. My hand was finally forced when Cross Game was selected for the May 2011 Manga Moveable Feast. Because of that, I picked up the first volume released by Viz Media in 2010—equivalent to the first three volumes published in Japan between 2005 and 2006. Adachi began the series in 2005 and the seventeenth and final collected volume was released in Japan in 2010. In 2009, Cross Game was honored with a Shogakukan Manga Award. There was also a fifty episode anime adaptation of the series produced between 2009 and 2010.

The Tsukishima family, who run the local batting cages and the Clover coffee shop, and the Kitamura family, who own the sporting goods store down the street, are good friends and their children have grown up together. Wakaba, the Tsukishima’s beloved second daughter (out of four) and Ko, the Kitamura’s only son, are particularly close and even share the same birthday. It seems like fate that the two of them should be together. The only person who’s unhappy with the two being nearly inseparable is the next youngest Tsukishima daughter, Aoba. She adores Wakaba and so holds a grudge against Ko. Although Aoba won’t admit it, except for the fact that she loves baseball and Ko isn’t even really interested in the game, she actually shares quite a lot in common with him.

While there are moments in Cross Game that are absolutely heartbreaking, the manga also has quite a bit of light-hearted humor to it as well, making the series more touching rather than depressing. Ocassionally, Adachi does have the tendency to either break the fourth wall or come very close to it. I did find this amusing, but it also threw me out of the story. However, I really enjoyed the small bits focusing on the Tsukishima’s pet cat Nomo; they made me smile every time. Adachi’s art style is fairly simple and straightforward. Every once in a while it feels like the panels are a bit disjointed, usually when Adachi sets up a dramatic reveal, but overall it is very easy to follow. One thing that he does that I particularly enjoyed and appreciated is how he captures the passage of time, often using the changes in season and in the neighborhood to visually transition from chapter to chapter. This also helps to establish a sense of place and makes the town feel as well-rounded and complete as the characters.

Although there is plenty of personal drama, conflicts, and lively baseball games, I mostly find Cross Game to be a rather quiet coming of age series. Out of this volume, I preferred the first part of the story which focuses a bit more on the relationships between characters than on the baseball. But even when baseball becomes more prominent in the manga, the character interactions remain crucial and convincing. There is something subtle and very skilled in how Adachi balances the two elements. That being said, I find it strange that I’m not more gung-ho about Cross Game; for some reason it just doesn’t immediately grab me. However, I did appreciate it more and more after repeated readings. I truly care about the characters Adachi has created, even if I don’t feel compelled to immediately rush out and read more of the manga. But, I’ve discovered that the longer I wait, the more I worry about the characters and wonder how they are doing.

My Week in Manga: May 16-May 22, 2011

My News and Reviews

I’m still being a slacker, so this section is going to be rather brief again. I promise to try to do a little better next week and find some interesting stuff for you all. Last week I showed a little love for Brigid Alverson’s MangaBlog as part of my Discovering Manga feature. I also posted a review of Issui Ogawa’s The Lord of the Sands of Time, one of Haikasoru’s debut titles from way back when (okay, 2009 really wasn’t that long ago…) I enjoyed it and look forward to reading more of Ogawa’s works.

The Cross Game Manga Moveable Feast is already off to a great start so keep an eye on the index page over at The Panelists as it gets updated. As for me, I have a quick look at the first third or so of the anime adaptation and later this week I’ll be posting a review of the first Cross Game volume published by Viz (equivalent to the first three collected volumes in Japan.)

Quick Takes

Fujoshi Rumi, Volumes 2-3 by Natsumi Konjoh. I really hope we get more volumes of this series because I’m enjoying it tremendously. Abe has fallen for Rumi and hard, but the poor guy just doesn’t get otaku. He’s willing to learn, but he doesn’t always get it right and so their developing relationship is bumpy. I can’t help but root for him, though. Rumi is just starting to figure out she likes him. Chiba is having a bit more luck in his own romantic pursuits, but not by much. Both he and Matsui are incredibly stubborn. There are a ton of translations notes included to help readers keep track of all the pop culture references made, but even if you don’t take time to read them all the series is still funny.

King of RPGs, Volume 1 written by Jason Thompson and illustrated by Victor Hao. The second volume of King of RPGs is set for release this week, so I figured it was a good time reread the first volume. As a gamer, I really love this series and find it hilarious. A lot of the humor depends on at least a passing knowledge of RPGs and various other types of gaming and nerd culture. There are plenty of in-jokes and references, too, so someone not familiar with gaming will probably be lost. All sorts of nerdiness is displayed in King of RPGs: MMORPGs, table top RPGs, fantasy football, boardgames, collectible card games, miniatures, otaku, live action role playing, cosplay, Renaissance festivals, and more. And some of the characters, really, really get into what they’re playing.

Tokyo Babylon, Volumes 1-7 by CLAMP. I know quite a few people who love Tokyo Babylon, but I must admit I wasn’t particularly impressed by the early volumes. However, I did like the final few as things turn really dark and become less episodic. The series it’s actually pretty depressing; Subaru is never as successful as he would like to be and is very sensitive to those around him. And then there’s Seishirō, who proves to be problematic for him for a number of reasons. I liked CLAMP’s artwork in this manga which uses a lot of black space. I never quite got Hokuto’s sense of fashion, but I did like some of the outfits. Subaru and Seishirō’s story is apparently continued as part of CLAMP’s X series, which I haven’t read yet.

Azumi directed by Ryuhei Kitamura. Apparently the film is loosely based on Yū Koyama’s manga series Azumi, a fact I wasn’t aware of while watching the movie. Azumi is a member of group of orphans raised to be highly skilled assassians. Their mission is help secure the dominance of the Tokugawa clan by killing opposing leaders. However, the more Azumi becomes involved, the more she questions what they are doing. It’s an entertaining if somewhat mediocre film. The special effects are only okay and the choreography a bit awkward at times, although the huge battle towards the end of the film is pretty great. An interesting note on the language: Azumi speaks using a masculine form of Japanese.

Cross Game, Episodes 1-16 directed by Osamu Sekita. I’m not a huge sports fan and so I wasn’t sure if I would like the Cross Game anime or not. But from reading the manga, I did know that I at least liked the characters. So far, I find the anime a little slow going for my own personal taste, but I still enjoyed watching it and will probably watch more. The slower pacing works for the manga, but doesn’t transfer over to the adaptation quite as well. Or maybe it’s just that I can read through the baseball games (which don’t really interest me) more quickly than I can watch them. The anime does change up some things from the original, keeping it interesting even if you have read the manga.

Manga Giveaway: Return of Ranma Winner

And the winner of the Return of Ranma manga giveaway is…Matthew J. Brady!

Only three people entered the contest this month, which makes me sad, but a huge thank you to those of you who visited and commented! As the winner of the giveaway, Matthew will be receiving copies of the first two volumes of Ranma 1/2 by Rumiko Takahashi. These are in the larger, first edition format published by Viz Media. I’d also like to mention that Matthew has a comics blog that includes manga content, Warren Peace Sings the Blues, which is worth checking out.

This giveaway was in honor of April’s Rumiko Takahashi Manga Moveable Feast and so I asked people to declare their favorite Takahashi manga and post a link to one of the Feast entries. Takahashi’s works appeal to a lot of people for a lot of different reasons and so no one gave the same answer. One Pound Gospel, Rin-ne, Maison Ikkoku, Ranma 1/2, Urusei Yatsura, and InuYasha were all mentioned. (See the Return of Ranma comments for more detail.) People have shown a tremendous amount of love for Takahashi during the Feast and this has inspired me to try more of her works myself.

Here are the Feast links that were posted:

Random Sunday question: Takahashi (David Welsh, The Manga Curmudgeon)
MMF: Mermaid Saga and Rin-ne (Katherine Dacey, The Manga Critic)
Because It’s Funny: Rumiko Takahashi and Characterization (Sean Gaffney, A Case Suitable For Treatment)

Mermaid Saga, Volume 1

Creator: Rumiko Takahashi
U.S. publisher: Viz Media
ISBN: 9781591163367
Released: July 2004
Original run: 1984-1994 (Shōnen Sunday)
Awards: Seiun Award

I came to read Mermaid Saga as part of the April 2011 Manga Moveable Feast focusing on the series’ creator Rumiko Takahashi. I’m ashamed to admit it, but before the Feast I had never read any of Takahashi’s works except for Ranma 1/2, which I adore. Mermaid Saga is one of Takahashi’s shortest series and she completed it between 1984 and 1994. Also in 1994, Viz Media began publishing the entire work in three volumes: Mermaid Forest, Mermaid Scar, and Mermaid’s Gaze. In 2004, Viz re-released the series in a smaller sized second edition under the title Mermaid Saga, this time in four volumes. Mermaid Saga, Volume 1 contains all but the last chapter of Mermaid Forest. Once again, the Manga Moveable Feast has given me the excuse to read something I’ve been meaning to get around to for quite some time.

Mermaid Saga is told in a sequence of related short stories. The first volume collects “A Mermaid Never Smiles,” “The Village of the Fighting Fish,” and frustratingly only the first half of “Mermaid Forest.” There is a legend that eating the flesh of a mermaid will bring a human eternal youth and longevity. However, it is just as likely, if not more so, that the person will be poisoned by the flesh, either killing them or transforming them into a monster. Yuta, who has eaten mermaid flesh, is arguably one of the lucky ones. Although immortal, he is tired of the suffering and pain of dying only to return to a life where he is lonely and ostracized. And so he searches for the mermaids, believing that they are the only ones who know how to return his body to normal, allowing him live his life, grow old, and die.

I was happy to find that Takahashi executes dark and creepy in Mermaid Saga just as well as she handles comedic and absurd in Ranma 1/2. Her mermaids are not gentle and kind supernatural beings. Instead, they are vicious and selfish creatures, not only towards humans but towards their own kind as well. (Not unlike humans, actually.) They are also somewhat of a mystery—other than the fact that their flesh and blood has strange and powerful properties when consumed, very little is actually known about the mermaids.Still, whether out of obsession or desperation, mortals pursue the mermaids and immortality. But without complete knowledge or understanding of the circumstances, this can lead to severe and dire consequences for all involved. Unfortunately, because the details regarding mermaids are only slowly revealed, it sometimes feels like Takahashi is making them up as needed for the story rather than having a coherent and consistent vision to begin with. But even if that is the case, the mood remains the same throughout Mermaid Saga and the stories are effectively disconcerting.

I really enjoyed the first volume of Mermaid Saga. My favorite story, despite some over the top dialogue, was “The Village of the Fighting Fish.” The chemistry between Yuta and Rin is excellent and the development of their relationship over such a short period of time is completely believable. While I find Yuta to be the most interesting character at this point, they all have distinctive personalities and well developed backgrounds. This is true for most of the minor and secondary characters as well. I’ve come to expect dynamic and exciting action sequences and fight scenes from Takahashi and Mermaid Saga doesn’t disappoint in that respect either. The art is skillfully done: the backgrounds and landscapes are wonderfully detailed, water and spray look wet, the mermaids are terrifying and beautiful in turn, and the panel and page layouts show effective variation. Overall, I feel that Mermaid Saga is off to an excellent start with engaging stories, art, and characters. I look forward to reading the rest of the series—I may have found a new favorite Takahashi.

Manga Giveaway: Return of Ranma

The very first manga I gave away at Experiments in Manga was a volume of Rumiko Takahashi’s Ranma 1/2. And now, in honor of the Rumiko Takahashi Manga Moveable Feast, I’m giving more Ranma 1/2 away—specifically, first editions of the first two volumes. As always, the giveaway is open worldwide!

Rumiko Takahashi is one of the few mangaka to have almost all of her work translated for English reading audiences with most of it still being in print. Plenty of her manga have also had anime adaptations made. Even if they don’t recognize Takahashi by name, many people are familiar with InuYasha or Ranma 1/2 either through the anime or manga. I was very excited when Takahashi was selected for the Manga Moveable Feast for April 2011. The manga of Ranma 1/2 was my introduction to Takahashi and was one of the first series I fell in love with. Viz Media originally began publishing the series in 1993. In 2003, they began re-releasing the previously published volumes in a second edition. Although the content is the same, I actually tend to prefer the first editions—mostly because they’re bigger. Unfortunately, only the first twenty-one volumes were published in the larger size.

So, you may be wondering, how can you win the first two volumes of Ranma 1/2?

1) In the comments section below, tell me which of Rumiko Takahashi’s works is your favorite. Haven’t read any Takahashi yet or maybe you can’t stand her manga? That’s okay! Just mention that instead.
2) Visit another Rumiko Takahashi Manga Moveable Feast entry and post the link to it in the comments here. The Rumiko Takahashi Manga Moveable Feast’s index or the Takahashi MMF label at Panel Patter are good places to look to find relevant posts.
3) If you’re on Twitter, you can earn a bonus entry by tweeting about the contest. Make sure to include a link to this post and @PhoenixTerran (that’s me).

That’s it! One person may earn up to three entries for this manga giveaway. You have one week to enter for a chance to win. The winner will be randomly selected on May 4, 2011. Good luck!

VERY IMPORTANT: Include some way that I can contact you. This can be an e-mail address, link to your website, Twitter username, or whatever. If I can’t figure out how to get a hold of you and you win, I’ll just draw another name.

Contest winner announced—Manga Giveaway: Return of Ranma Winner