The Crimson Labyrinth

The Crimson LabyrinthAuthor: Yusuke Kishi
Translator: Masami Isetani and Camellia Nieh
U.S. publisher: Vertical
ISBN: 9781932234114
Released: October 2006
Original release: 1999

The Crimson Labyrinth, written by Yusuke Kishi, was first published in Japan in 1999. Prior to the novel’s release, Kishi had won two Japan Horror Association Awards. He continues to be a bestseller and award winner in Japan both for his horror and for his speculative fiction. The Crimson Labyrinth was released in English in 2006 by Vertical with a translation by Masami Isetani and Camellia Nieh. The novel was Kishi’s English debut and so far remains the only work of his that has been translated, although Vertical is scheduled to release Tōru Oikawa’s manga adaptation of Kishi’s novel From the New World in 2013. The Crimson Labyrinth was my introduction to Kishi and his work. I was particularly interested in reading The Crimson Labyrinth after seeing it compared to Koushun Takami’s Battle Royale, a personal favorite of mine. Also, I tend to enjoy just about everything that Vertical publishes.

Forty years old and unemployed, Yoshihiko Fujiki never expected that answering a job advertisement would end up with him being drugged and abandoned in the wild. He wakes up alone with only a small amount of food and water and a Pocket Game Kids handheld game console to keep him company. Soon he encounters Ai Otomo who is also wandering alone and who has been given similar provisions. Following the instructions provided by the game console, together they navigate the labyrinthine corridors and valleys of the bizarre landscape in which they find themselves. When they reach the first checkpoint indicated by the console they discover another group of people waiting there. All together there are nine Japanese men and women and no one seems to be certain of what is going on, where they are, who has stranded them or for what purpose. What they do know is that have become unwilling participants in a perverse game of survival. If they want to stay alive they may very well have to turn on each other.

The Crimson Labyrinth is heavily influenced by extreme reality television as well as classic, text-based role-playing games. And just like those RPGs, the decisions made by the characters early on in The Crimson Labyrinth are the most crucial and will determine how the rest of the game will play out. At first the group of nine works together, but their cooperation quickly disintegrates. The group fragments into four smaller teams, each following a different path outlined by the game: survival, self-defense, food, or information. Game theory might suggest how the competition will progress and what will lead to the ideal outcome for all involved, but as Fujiki points out, game theory is nearly useless in their situation. It depends on people making logical and rational decisions after considering all the information available to them. Humans are most certainly not rational creatures, especially when faced with the unknown, consumed by fear, and fighting for their lives.

Most of The Crimson Labyrinth takes place over the course of a few weeks. As events and the game unfold, the novel is seen exclusively from Fujiki’s perspective. For a large part of The Crimson Labyrinth he doesn’t interact much with anyone except Ai. This is a little unfortunate since the utter hell the other teams are going through can only be inferred. But as the novel and the game progress, Ai and Fujiki come across shocking evidence that the other players are having a very hard time of it and that it didn’t take long at all for violence to erupt. The wilderness is filled with its own dangers, but it’s really their fellow humans that they need to be wary of. Terrible things happen in The Crimson Labyrinth. What makes it even worse is the fact that so many of them could have been avoided if only people were able to bring themselves to trust each other and work together. In the end, no one is entirely innocent of the deaths that occur. A quick read, The Crimson Labyrinth is an absorbing novel of horror and survival.

My Week in Manga: September 2-September 8, 2013

My News and Reviews

Last week I announced the Blood Lad Giveaway Winner. The post also includes a list of manga licensed in English that feature vampires, too, if you’re looking for something to sink your teeth into. I posted two reviews last week in addition to the giveaway announcement. The honor of the first in-depth manga review for September goes to Shigeru Mizuki’s Kitaro. The manga collects stories from the first three volumes of Mizuki’s yokai classic GeGeGe no Kitaro. I absolutely loved it. I also reviewed Manga: Introduction, Challenges, and Best Practices, edited by Manga Bookshelf’s own Melinda Beasi and presented by the Comic Book Legal Defense Fund. It’s a great resource and recommended for anyone wanting to learn a bit more about manga. The book’s general release is in December, but it is possible to purchase an early copy directly from CBLDF.

Elsewhere online, Vertical’s licensing and reader survey is now open and will close on September 25. It’s a great way to let Vertical know what you’re reading. If you want you can even suggest manga you’d like to see Vertical publish in English. Related to Vertical manga, Matt Cycyk at Matt Talks About Manga has a nice post about Knights of Sidonia and why fans of Attack on Titan might want to check the series out—Attack on Sidonia: Selling Knights of Sidonia to Attack on Titan Fans. And speaking of manga, I was amused to come across the article Attack on Titan’s author causes a stir with his less-than-stellar sketches at RocketNews24. (Amused since I’m used to hearing complaints about the artwork in Attack on Titan and didn’t realize it was something so shocking.)

Quick Takes

Battle Angel Alita: Last Order, Omnibus 1Battle Angel Alita: Last Order, Omnibus 1-2 (equivalent to Volumes 1-6) by Yukito Kishiro. Although I have been aware of Battle Angel Alita for quite some time I haven’t read any of the manga until now. Last Order is the original series’ immediate successor, serving as a sort of alternate ending. It’s still ongoing in Japan. The manga is a little difficult to jump into without already having some familiarity with the franchise; I frequently found myself confused why certain characters were important to the story and what their motivations were. But by the time I reached the second omnibus I had started to settle into the series and even began to enjoy myself. I like Last Order best when Kishiro isn’t trying to be too serious with the story and focuses more on the action—cyborg battles, ancient Martian martial arts, space karate, and so on. Alita is an appealing lead, but at the moment I think I like the more erratic and unruly supporting character Sechs even better.

Chi's Sweet Home, Volume 10Chi’s Sweet Home, Volume 10 by Konami Kanata. I can always count on Chi’s Sweet Home to bring a smile to my face. Kanata’s color work is lovely and Chi is adorable. I grew up around a lot of cats and continue to be surrounded by them, so I can particularly appreciate Chi’s antics. And with the tenth volume of Chi’s Sweet Home, there are even more kittens romping around—Cocchi and Chi have befriended a pair of sibling kittens. Kanata captures the attitudes and behavior of cats perfectly. Chi has finally come to the realization that she’s a not a human, but she still has a far way to go before mastering all the skills expected of a feline. In many ways Chi’s Sweet Home is very episodic, but there’s also the underlying story of Chi being separated from her original family. By the end of the tenth volume it looks as though she may be getting closer to finding her mother. (She’s easily distracted, though.) Generally the series is funny and sweet, but there’s a bit of sadness and drama, too.

Diary of SangchulDiary of Sangchul by Hajin Yoo. Two side stories from Yoo’s Totally Captivated boys’ love manhwa were released in English. One of those is Diary of Sangchul, which is a prequel to the main series. It’s not absolutely necessary to have read Totally Captivated in order to enjoy Diary of Sangchul, but the manhwa will probably appeal most to those who have. The majority of the volume is devoted Sangchul’s story through which is shown Mookyul’s rise to power and how he earns the respect of the men who work under him. Dairy of Sangchul also reveals more about Mookyul’s relationship with the Chairman (who looks a lot younger here than he does in the original series.) Diary of Sangchul dovetails quite nicely with Totally Captivated. There is also a short manhwa about Mookyul and the Chairman’s first meeting included in the volume. In the epilogue Yoo goes on to outline the rest of their story. I’m not sure if she ever drew it, but I’m okay if she didn’t—it’s extraordinarily melodramatic.

Helter Skelter: Fashion UnfriendlyHelter Skelter: Fashion Unfriendly by Kyoko Okazaki. I’m always happy to see more josei released in English, but I was especially excited for Okazaki’s debut. Okazaki is a particularly influential josei artist. (The marvelous Moyoco Anno even once worked as her assistant.) The award-winning Helter Skelter is a harsh and brutal tale about the darker side of the entertainment industry. Thanks to drastic and repeated plastic surgery, Liliko is enjoying the height of her career as a celebrity but the operations can only take her so far. As her body begins to deteriorate her life begins to spin out of control. Her obsessions and society’s unrealistic expectations drive her to extremes; in the end she isn’t the only one ruined. Helter Skelther is an startling work. Even though the characters are often unlikeable, the manga is extremely engaging; it’s hard to look away from their unraveling. Helter Skelter works simply as fiction, but it can also be read as a deeper criticism of celebrity culture.

Manga: Introduction, Challenges, and Best Practices

Manga: Introduction, Challenges, and Best PracticesEditor: Melinda Beasi
Publisher: Dark Horse
ISBN: 9781616552787
Released: December 2013

The Comic Book Legal Defense Fund (CBLDF) is an organization based in the United States devoted to the protection of the freedoms to read, create, and provide access to comics. Manga: Introduction, Challenges, and Best Practices is a part of its education initiative funded by the Gaiman Foundation and was published by Dark Horse in 2013. Manga was edited by Melinda Beasi and includes contributions from Katherine Dacey, Shaenon Garrity, Sean Gaffney, Ed Chavez, Erica Friedman, and Robin Brenner. It’s an excellent lineup of manga critics, scholars, and those who have worked in the manga industry in both Japan and North America. Being familiar with their work, in addition to being a card-carrying member of the CBLDF, I was very excited when I learned about the upcoming release of Manga. And because I also happen to be a librarian, I was able to snag an early copy of the guide.

Manga consists of nine chapters and a list of recommended resources. The first chapter, “What Is Manga?” provides a brief history of manga both in Japan and in the West, distinguishes manga from comparable comics traditions such as manhua, manhwa, OEL manga and other manga-influenced comics, and provides suggested resources for further reading. The following chapters survey the four major demographics of manga—shōnen, shōjo, seinen, and josei—as well as two additional categories—yuri and boys’ love. These chapters cover history, commonly found genres, special issues, and (except for the chapter devoted to yuri) notable artists. Another chapter, “Untranslated and Fan Translated,” addresses dōjinshi and scanlations. The final and longest chapter, “Challenges,” focuses on the collection and defense of manga by libraries and summarizes a few major North American court cases dealing with manga.

As is always the danger when writing about popular culture, some of the information in Manga—specifically some of the references to what has or hasn’t been licensed in English—is already out of date. That doesn’t make Manga any less valuable as a resource, though. It is, however, something to keep in mind while reading the guide. Manga is a fantastic introduction to and overview of manga and manga history, especially as it applies to the North American market. The book seems to be particularly geared towards libraries and schools which may be developing or maintaining a manga collection, but Manga should also be interesting and useful to already established fans of manga as a whole as well to as people who are unfamiliar with the form but who would like to learn more about it. Manga packs a lot of information into a slim volume but remains very accessible throughout.

The only thing missing that may have made Manga even more useful for the uninitiated would be a glossary of terms. More information about the contributors themselves would have also been beneficial. I knew who they were but someone less familiar with the subject area wouldn’t necessarily recognize them. Overall, Manga is short and to the point and is an excellent resource. The guide eases readers into the subject and avoids overwhelming them with too much information. There were a couple of generalizations that gave me pause and may have been overly broad, but Manga is meant as an introduction and so shouldn’t (and doesn’t) get bogged down in technicalities and exceptions. Manga is consistently accurate and informative for the audience it’s intended. The book may not be incredibly in-depth, but it is a great place to start learning about manga, its history, and its challenges. Manga is very easy to recommend not only to library professionals, but to general manga enthusiasts as well.

Disclosure: Experiments in Manga is a member blog of Manga Bookshelf; many of those who worked on Manga are also associated with Manga Bookshelf.

Kitaro

KitaroCreator: Shigeru Mizuki
U.S. publisher: Drawn & Quarterly
ISBN: 9781770461109
Released: August 2013
Original release: 1967-1969

Over the last few years I have become increasingly interested in yokai—Japan’s supernatural beings and monsters of myth and legend. When it comes to yokai manga the most influential creator in Japan is Shigeru Mizuki. His most famous series GeGeGe no Kitaro is considered a classic and continues to inspire others. I was absolutely thrilled when Drawn & Quarterly announced that GeGeGe no Kitaro had been licensed in English. Kitaro, released in 2013, collects stories from the first few volumes of Mizuki’s GeGeGe no Kitaro published in Japan between 1967 and 1969. Also included in Drawn & Quarterly’s Kitaro is an excellent introduction by Matt Alt (one of the co-authors of Yokai Attack!) and a yokai glossary by Zach Davisson, both of which are particularly useful for readers who aren’t familiar with Kitaro or yokai, but which should also be interesting for those who are more knowledgeable.

“It is said that when the crow caws thrice, and the frog responds twice, the appearance of Kitaro is imminent.” Kitaro of the Graveyard, a one-eyed yokai in the form of a young boy whose ways are mysterious and who wields great spirit powers. Generally a friendly sort of fellow, Kitaro helps protect people from more malicious yokai although unscrupulous humans might find themselves on the losing end of an encounter with him as well. Sometimes working alone and sometimes enlisting the help of other yokai, Kitaro’s adventures take him all over Japan, everywhere from its most densely populated cities to its most remote islands and beyond. It is part of Kitaro’s mission to defeat evil yokai. The spirits and monsters that he faces will take all of the esoteric knowledge and supernatural skills he has to vanquish them, not to mention a little luck.

The stories in Kitaro tend to be episodic and vary in length—most are around fifteen pages while the longest could easily be collected as their own graphic novels. Although the stories aren’t directly related, many share recurring characters. The most notable are Kitaro himself, his father Medama Oyaji—an eyeball with a body who resides in Kitaro’s empty eye socket and enjoys a good teacup bath—and Nezumi Otoko—a half-human, half-yokai troublemaker and sometimes friend. Mizuki was inspired by more than just Japanese folklore when creating Kitaro. In addition to traditional yokai and his own imagination, popular culture and more modern kaiju were also important influences. Even monsters from Western literature, film, and mythology make an appearance. As a result, Kitaro is a lively amalgamation of sources.

I found Kitaro to be utterly delightful. Although it is a horror manga dealing with powerful supernatural creatures and featuring some legitimately creepy scenarios, Kitaro is also very funny and even cheerful in tone. Kitaro does seem to gain abilities as is convenient to the story, but it is still amusing to see how he manages to get out of precarious situations. It can be a bit silly at times, and on occasion deceptively simple and straightforward, but Kitaro is also a great deal of fun. Because of its episodic nature there isn’t much plot or character development, but Mizuki’s creations are still memorable. I particularly appreciate all of the different traditions he draws from to create a tale that is distinctly his own. I loved Kitaro and enjoyed the volume immensely. I sincerely hope that Drawn & Quarterly will be able to release more of the series.

Manga Giveaway: Blood Lad Giveaway Winner

Blood Lad, Omnibus 1And the winner of the Blood Lad Giveaway is…Olivia!

As the winner, Olivia will be receiving a new copy of the first volume of Yuuki Kodama’s Blood Lad as published by Yen Press. For this giveaway, I was interested in learning about people’s favorite vampires from manga. Be sure to check out the Blood Lad Giveaway comments for all of the details. There was a great turn out and a great variety in the responses—everyone from Hellsing‘s Alucard and Seras to the half vampire/half were-koala Paifu from Cowa! were mentioned.

And now, here is a select list of manga featuring vampires of different sorts that have been licensed in English at one time or another:

Blood Alone by Masayuki Takano
Blood Lad by Yuuki Kodama
Blood Honey by Sakyou Yozakura
Blood Sucker: Legend of Zipangu written by Saki Okuse, illustrated by Aki Shimizu
Blood+ by Asuka Katsura
Blood-C by Ranmaru Kotone
Bloody Kiss by Kazuko Furumiya
Canon by Chika Shiomi
Chibi Vampire by Yuna Kagesaki
Cirque du Freak by Takahiro Arai
Cowa! by Akira Toriyama
Crescent Moon by Haruko Iida
Crimson Cross written by Sakae Maeda, illustrated by Kyoko Negishi
Dance in the Vampire Bund by Nozomu Tamaki
Devil by Torajiro Kishi
Gantz by Hiroya Oku
Hellsing by Kouta Hirano
Hipira written Katsuhiro Otomo, illustrated by Shinji Kimura
How to Seduce a Vampire by Nimosaku Shimada
Jojo’s Bizarre Adventure by Hirohiko Araki
Lament of the Lamb by Kei Toume
Midnight Secretary by Tomu Ohmi
Millennium Snow by Bisco Hatori
Pathos by Mika Sadahiro
The Record of a Fallen Vampire written by Kyou Shirodaira, illustrated by Yuri Kimura
Rosario + Vampire by Akihisa Ikeda
Trinity Blood by Kiyo Kyujyo
Until the Full Moon by Sanami Matoh
Vampire Game by Judal
Vampire Hunter D by Saiko Takaki
Vampire Knight by Matsuri Hino
Vampire Princess Miyu by Narumi Kakinouchi and Toshiki Hirano
Vampire’s Portrait by Hiroki Kusumoto
Vassalord by Nanae Chrono

The above list is by no means comprehensive. Vampires are very popular and make frequent appearances in manga; the list could have gone on for quite a while. But, if you’re looking for some vampire manga to read, it’s probably a pretty decent place to start. Thank you to everyone who shared their favorite manga vampires with me. I hope to see you again for the next giveaway!