Mechademia, Volume 10: World Renewal

Mechademia, Volume 10: World RenewalEditor: Frenchy Lunning
Publisher: University of Minnesota Press
ISBN: 9780816699155
Released: November 2015

Mechademia, one of the few academic journal’s in English specifically devoted to the study of manga and anime, began publication in 2006. Since then, under the editorial guidance of Frenchy Lunning, a new thematic volume has been released every year and the journal has grown to include research and analysis of other areas of Japanese popular culture, such as film, television, games, novels, and fandom. I’ve previously read individual articles published in Mechademia, and even own several of the volumes, but I’ve never actually read one of the annuals from cover to cover until now; I had the happy opportunity to receive a review copy of Mechademia, Volume 10: World Renewal from University of Minnesota Press. It’s an aptly themed volume, signalling the end of one era and ushering a in a new one for the journal—World Renewal, released in 2015, is the last volume with Lunning serving as editor-in-chief.

After Lunning’s acknowledgements and introduction, World Renewal is divided into four main sections which collect articles, essays, stories, and even a short manga. The first part of the volume, Passages of As Not, uses the March 2011 Tōhoku earthquake, tsunami, and nuclear disaster as a touchstone. Akira Mizuta Lippit’s “Between Disaster, Medium 3.11” examines the experience of disaster, time, and space through Koreda Hirokazu’s film After Life. Similarly, “The Land of Hope: Planetary Cartographies of Fukushima, 2012” by Christophe Thouny uses Sion Sono’s film The Land of Hope to discuss fictionalized portrayals of disaster and changing landscapes. Sabu Kohso’s “Tokyo Apparatus (Version 1.0)” looks beyond the Tōhoku disaster towards the 2020 Tokyo Olympics. The section concludes with a translation of Tomoyuki Hoshino’s “Good Morning: A Postdisaster Palm-of-the-Hand Story” which I was particularly happy to see as I find Hoshino’s works in general to be especially powerful.

While as a whole I found World Renewal to be interesting and rewarding, the second section, Positions of What If, dealing with alternate histories, presents, and futures, was perhaps my personal favorite. I especially liked Andrea Horbinski’s “Record of Dying Days: The Alternate History of Ōoku” which explores one of Fumi Yoshinaga’s most tremendous manga series. Susan W. Furukawa’s “Deconstructing the Taikō: The Problem of Hideyoshi as Postwar Business Model” is a fascinating analysis of the various interpretations of Hideyoshi Toyotomi in Japanese popular culture of the 1950s, ’60s, and ’70s. (Eiji Yoshikawa’s Taiko from the 1940s is also mentioned in passing.) Matthew Penny presents a fictional essay outlining a future history of Japan based on the ideals of the political far right in “A Nation Restored: The Utopian Future of Japan’s Far Right” which was a remarkably effective technique. I was also extraordinarily pleased to discover that Moto Hagio’s short manga “Nanohana” was included in this section as well.

World Renewal continues with the third part, Worlds of As If, which collects three case studies investigating possible emerging worlds through an examination of evolving methods of creation, experience, and engagement. Satomi Saito uses Sword Art Online, Vampire Hunter D, and The Melancholy of Haruhi Suzumiya as examples of the varying and changing approaches used in the development of cross-media franchises in “Beyond the Horizon of the Possible Worlds: A Historical Overview of Japanese Media Franchises.” Sandra Annet’s “What Can a Vocaloid Do? The Kyara as Body without Organs” in part focuses on how fans use, reuse, and reimagine official characters and narratives to create their own media. The third section closes with “A World Without Pain: Therapeutic Robots and the Analgesic Imagination” by Steven R. Anderson which discusses Oriza Hirata’s dramatic play Sayonara and Katsuhiro Otomo’s Roujin Z anime among other works.

The final and fourth section of World Renewal, Loops of Just Then, largely deals with parallel narratives, worlds, and temporal loops. In “The Girl at the End of Time: Temporality, (P)remediation, and Narrative Freedom in Puella Magi Madoka Magica,” Forrest Greenwood compares the anime’s narrative structure to those that are commonly used in visual novels. Pamela Gossin delves into the complexities and connections between Hayao Miyazaki’s life and work in “Animated Nature: Aesthetics, Ethics, and Empathy in Miyazaki Hayao’s Ecophilosophy.” The Higurashi franchise forms a platform for Brett Hack’s examination of Japanese news coverage and media commentary on youth violence in “Ominous Image of Youth: Worlds, Identities, and Violence in Japanese News Media and When They Cry.” Finally, World Renewal concludes with “Parallel Universes, Vertical Worlds, and the Nation as Palimpsest in Murakami Ryū’s The World Five Minutes from Now” by Kendall Heitzman, an analysis of Murakami’s dystopic alternate history novel which I would love to one day read in translation.

Overall, I found World Renewal to be a thought-provoking and intellectually stimulating volume. Some of the essays can be fairly dense—this especially seemed to be true of those included in the first section—so the volume is difficult to recommend to a casual reader in its entirety, but there are also essays that are more readily accessible. For most people, picking and choosing among the various submissions according to their own particular interests will likely be the most satisfying approach to take. Personally, while I enjoyed reading about some of my own favorite series and creators in World Renewal, I greatly appreciated the analysis of works that I was less familiar with. In fact, my curiosity has been piqued and I’m much more interested in experiencing first hand some of the media examined in World Renewal that I had previously passed over or was unaware of. I also particularly liked the thematic nature of the volume which allows for a wide variety of material to be explored while still retaining some focus and cohesiveness. World Renewal understandably tends towards the academic which will at times prove challenging for a general audience, but the topics and material discussed are fascinating and many of the ideas expressed are quite interesting.

Thank you to University of Minnesota Press for providing a copy of Mechademia, Volume 10 for review

A Sky Longing for Memories: The Art of Makoto Shinkai

A Sky Longing for MemoriesCreator: Makoto Shinkai
Translator: Maya Rosewood
U.S. publisher: Vertical
ISBN: 9781941220436
Released: June 2015
Original release: 2008

I was introduced to the work of Makoto Shinkai through his animated film 5 Centimeters per Second, which left a huge impression on me. The beautifully melancholic story about lost and unrequited love was simple enough, but the visuals were stunningly gorgeous. A Sky Longing for Memories: The Art of Makoto Shinkai is an artbook that was originally released in Japan in 2008, the year after 5 Centimeters per Second debuted. I was very pleased when Vertical Comics announced its intention to publish an English-language edition. That volume was ultimately released in 2015 with a translation by Maya Rosewood. Vertical hasn’t released very many artbooks, but A Sky Longing for Memories is a good fit for the publisher. Not only has Vertical published other nonfiction works about Japanese film, it has also released two Shinkai manga: 5 Centimeters per Second and The Garden of Words.

A Sky Longing for Memories primarily consists of stills and background artwork from four of Shinkai’s projects initially released between 2002 and 2007. Prominently featured are three of his animated films—5 Centimeters Per Second, The Place Promised in Our Early Days, and Voices of a Distant Star—as is the television commercial he created for Shinano Mainichi Shimbun, “Say Something Important.” More than half of A Sky Longing for Memories is devoted to 5 Centimeters Per Second, the volume opening with some of Shinkai’s most visually refined and impressive work. The three sections that follow are dedicated to each of the earlier films and “Say Something Important.” Also included in the volume is a glossary—useful for readers who are unfamiliar with some of the technical terms used in the animation industry—as well as “Makoto Shikai’s Colors,” a section exploring the methods and techniques used by Shinkai, and “Testimonials of Makoto Shinkai’s World,” a collection of brief interviews with Shinkai and ten other members of Shinkai Works.

Although A Sky Longing for Memories can simply be appreciated and enjoyed as a collection of stunning artwork, the volume also provides insight into the creative processes and artistic direction required to achieve such impressive images. Many of the individual pieces are accompanied by brief descriptions of the decisions that were made in their overall design in addition to the specific considerations and techniques used in their creation. It’s unclear who actually wrote much of the text in A Sky Longing for Memories, but from the context it would seem to either be one (or several) of Shikai’s staff members or someone else who was close to the work being done. Either way, I was glad for the inclusion of the various descriptions and explanations; I don’t have a strong background in visual art or design and so found A Sky Longing for Memories to be illuminating and intellectually stimulating as well as beautiful to look at.

One of the key components of Shinkai’s style is his use of color. With this in mind, Vertical has taken great care to faithfully reproduce Shinkai’s artwork in A Sky Longing for Memories; the volume uses thick, glossy paper on which the colors in particular are beautifully presented. Simply put, it’s a gorgeous book of gorgeous illustrations. A Sky Longing for Memories reveals Shinkai not only as a talented artist but also as a skilled director. While he solely handled almost every aspect of Voices of a Distant Star except for the film’s music, by the time 5 Centimeters per Second was produced Shinkai was guiding and coordinating the work of an entire staff. Interestingly, most of the team members were traditionally trained artists from outside of the animation industry who had to learn digital techniques and illustration methods on the job. As can be seen from A Sky Longing for Memories, the result of their combined efforts is spectacular.

My Week in Manga: May 11-May 17, 2015

My News and Reviews

Well, I was hoping to post the recap of my recent visit to the Toronto Comic Arts Festival last week, but I haven’t actually managed to finish writing it yet. (Things have been very busy at work and home, and the taiko performance season is ramping up, too.) So, the plan is to post it sometime later this week instead. Fortunately, I did have a couple of in-depth manga reviews in reserve for last week just in case the TCAF post fell through. The first review, Yuki Urushibara’s Mushishi, Volume 3, is a part of my ongoing monthly horror manga review project. Mushishi continues to be one of my favorite series. This particular volume is notable as it reveals some of Ginko’s backstory. Last week I also reviewed the most recent installment of Bruno Gmünder’s Gay Manga line, Mentaiko Itto’s Priapus, which is a highly entertaining collection of gay erotic manga. The volume marks Itto’s official English-language debut and contains some pretty ridiculous stories and characters.

While I haven’t managed to fully report back on TCAF 2015, other TCAF posts are already being made. The Comics Reporter is making an effort to create an index of stories and references, but I specifically wanted to point out the recordings of some of the panels at The Comics Beat. Other items of interest from elsewhere online include Ryan Holmberg’s most recent What Was Alternative Manga? column at The Comics Journal—Blood Plants: Mizuki Shigeru, Kitaro, and the Japanese Blood Industry—and the 2015 edition of Advice on Manga Translation from Manga Translators over at Organization Anti-Social Geniuses. As for licensing news, Kodansha Comics announced a deluxe omnibus edition of Fairy Tail and Dark Horse will be adding a few new titles: Kentaro Miura’s Giganto Maxia, Spike Chunsoft and Takashi Tsukimi’s Danganronpa, and Kengo Hanazawa’s I Am a Hero, in addition to rescuing CLAMP’s RG Veda.

Quick Takes

Attack on Titan, Volume 15Attack on Titan, Volume 15 by Hajime Isayama. Although it certainly has its moments and its own peculiar charm, Isayama’s artwork has never really been one of the strengths of Attack on Titan. There has certainly been improvement over the course of the series, and some of the individual panels and sequences are fantastic, but the artwork in this particular volume is terribly inconsistent and sometimes doesn’t even make sense to the point of distraction. But what Attack on Titan lacks in artistic finesse, the series makes up for with its large, engaging cast of characters and its constantly evolving story. Granted, with plot twist after plot twist after plot twist, the story is frequently on the verge of getting out of hand. Fortunately, Isayama reins it in a bit with this volume, allowing several of the story threads to play out and come to some sort of resolution before throwing something completely new into the mix, once again ending with a cliffhanger. Sometimes I miss the days when Attack on Titan was closer to being straight up horror, but all of the recent political intrigue can be interesting, too.

Fairy Tail, Volume 47Fairy Tail, Volumes 47-48 by Hiro Mashima. Thanks to Mashima’s afterword in the forty-seventh volume, I think I’ve finally figured out why Fairy Tail has been frustrating me recently—it’s his admitted lack of foreshadowing. The sudden plot developments that seem to come out of nowhere, although some of them are admittedly pretty great, make the series feel very disjointed and to some extent even directionless. Instead of inspiring feelings of excitement in how the story is progressing, Fairy Tail often inspires bafflement over its twists and revelations. In the same afterword Mashima indicates that he hopes to improve the foreshadowing, but he also says that he’ll be including plenty of red herrings as well, so I’m not sure how much that’s going to help. But even considering the unevenness of the series’ narrative, there’s still some good fun to be had in these two volumes. There are dragons, epic battles, and plenty of opportunities for the characters to demonstrate just how powerful they have become and just how badass they can be. Mashima is even able to work in some additional backstory for some of the characters amidst all the chaos.

Love at Fourteen, Volume 1Love at Fourteen, Volumes 1-2 by Fuka Mizutani. I was actually taken by surprise by how much I ended up enjoying the first two volumes of Love at Fourteen. I had heard good things about the series, but I didn’t really expect that I would be so taken with a series about the romantic turmoils of middle school students. Tanaka and Yoshikawa have been close friends for some time and that friendship has started to blossom into something greater. They are becoming more aware of themselves and of each other. But their school doesn’t allow dating at such a young age, so they do what they can to keep their relationship a secret. So far the series is a chaste, slowly developing romance, but realistically that’s how it should be. Love at Fourteen is charming and somewhat nostalgic without being syrupy sweet. There’s even some queer representation—a girl who has fallen in love with another girl—which I’m always happy to see. However, I will admit that I am a little concerned about how the relationship between the music teacher and one of the other students may develop since some of her behavior towards him has been has been borderline if not blatantly inappropriate.

Carried by the Wind: Tsukikage RanCarried by the Wind: Tsukikage Ran directed by Akitaro Daichi. I am just now discovering Carried by the Wind; I completely missed when it was first released and happened across the thirteen-episode series more by accident than anything else. I’m glad that I did, though, because it is a tremendous amount of fun. Carried by the Wind is a comedic homage, without quite being a parody, of samurai films and television series. Tsukikage Ran, a skilled swordswoman, is a wandering ronin who would much rather drink a good bottle of sake and take a nap than get into a fight. Meow is a talented Chinese martial artist who means well but tends to get herself into trouble with her meddling. Although their attitudes and personalities are almost complete opposites—Ran is cool and collected while Meow is brash and prone to outbursts—the two end up becoming traveling companions of sorts. Each episode of Carried by the Wind stands completely on its own and generally follows a somewhat predictable story arc with Ran and Meow righting some sort of wrongdoing. But with its humor, marvelous lead characters, and great fight scenes, Carried by the Wind is a highly entertaining series.

Adaptation Adventures: The Twelve Kingdoms

The Twelve Kingdoms, Volume 1: Sea of ShadowIn 1992, The Twelve Kingdoms debuted as a series of fantasy novels written by Fuyumi Ono with illustrations by Akihiro Yamada. The series has inspired an anime adaptation as well as audio dramas and video games. Between 2007 and 2010, Tokyopop released English translations of the first four books in the series (which I have previously read and reviewed): Sea of Shadow, Sea of Wind, The Vast Spread of the Seas, and Skies of Dawn.

Although I had vaguely heard great things about The Twelve Kingdoms, I didn’t actually get around to reading the novels until they had technically gone out of print. I ended up loving them and they are well-worth tracking down. (The hardcover editions were apparently notorious for quality control issues, though, so it’s probably best to stick with the paperback releases when they can be found.) Soon after reading the first volume, Sea of Shadow, I immediately sought out the remaining books as well as the anime adaptation; I wanted all of The Twelve Kingdoms in English that I could get. Directed by Tsuneo Kobayashi, the anime is a forty-five-episode series which originally aired between 2002 and 2003. In North America the anime was licensed by Media Blasters. It, too, is well-worth tracking down.

The Twelve Kingdoms is a fantasy epic with an Asian flair, the worldbuilding drawing particular inspiration from Chinese myths and legends. It’s a story about the rise and fall of kingdoms as well as a person’s role in influencing the world around them, whether for good or for ill. There is action, adventure, magic, politics, combat, court intrigue, and more. The Twelve Kingdoms is broad in its scope, but it can also be very personal with the attention that is devoted to its characters and to their development as individuals. Both the narrative and the characters of The Twelve Kingdoms are layered and complex. The Twelve Kingdoms also stands out from many other fantasy works due to its excellent female characters. They often play a prominent role, whether as a hero or as a villain, and in many cases are the characters who are the focus of and really drive the story. They are every bit as nuanced as any of the other characters in the epic.

The Twelve Kingdoms Complete CollectionFor the most part, The Twelve Kingdoms anime adapts the material covered in the first four books. So, anyone who has read the Tokyopop novels and is looking for more of the The Twelve Kingdoms story in English won’t find much new. However, there are some differences between these two versions of The Twelve Kingdoms. Some changes are inevitable due to the very nature of the new medium in which the story is being expressed—illustrated prose has been transformed into moving images with color and sound—while others are the result of deliberate choices made by the creative teams.

The anime remains faithful to the content and tone original, but it’s also not a strict retelling. Generally, the novels tend to stand on their own as separate books. They are closely related to one another, sharing the same world and even some of the same characters, but the individual stories don’t necessarily directly impact the others in the series. In the anime, the plot is treated as more of an overarching whole and is chronologically more cohesive. As a result, the anime is arguably more successful in making The Twelve Kingdoms feel more like a single, continuing story rather than a series of connected tales. There are still distinct story arcs in the anime, they’re just more closely intertwined and slightly reordered when compared to those of the novels.

One of the most notable differences between the novels and the anime is the introduction of two new characters (Ikuya Asano and Yuka Sugimoto) who play an important role in the first major story arc which largely adapts the first novel. The addition of these characters actually makes a good deal of sense. For the most part, Sea of Shadow follows Youko Nakajima, who becomes one of the most significant characters in The Twelve Kingdoms as a whole. In the first novel she is quite often alone, both literally and figuratively, and so much of the narrative as well as her personal character development are internal. This sort of inwardly-focused storytelling doesn’t always translate well in a more visual medium; the inclusion of the new characters allows the internal development of The Twelve Kingdoms to become more outwardly explicit in the anime.

TwelveKingdomsYoukoIn general, I find Yamada’s illustrations in the novels to be more refined and consistent than the anime’s visuals. (I have been sorely tempted to import Yamada’s The Twelve Kingdoms artbooks; they’re gorgeous.) There are scenes in the anime that are stunning, but there are also scenes where the animation and artwork are simply off. However, it is marvelous to see and be constantly aware of the visual details of the series’ setting and character designs in the anime, something that is more easily missed when reading the books. While the novels often allow a reader to better understand the worldbuilding and the more internalized aspects of The Twelve Kingdoms, overall the anime does provide a better visual context.

The anime also has a wonderful soundtrack, something that I particularly appreciate as a musician. Obviously, a soundtrack is one of the elements that the novels completely lack and is therefore unique to the anime. The music for the anime was composed by Kunihiko Ryo and is a mix of sweeping orchestral pieces and pieces more reminiscent of folk music. As previously mentioned, The Twelve Kingdoms as a whole is in large part inspired by Chinese culture, legends, and mythology. This influence can be heard in the soundtrack as well; Ryo incorporates many traditional Chinese instruments and stylings into the music of The Twelve Kingdoms.

I love The Twelve Kingdoms, both the original novels and the anime adaptation. The Twelve Kingdoms has an interesting setting and exceedingly detailed worldbuilding, well-developed characters with strengths and weaknesses, and a complex story that can be engaging as well as emotionally resonant. Anyone who enjoys a good fantasy tale would do well to experience the epic for themselves, in whichever medium it happens to be that appeals to them most. I wish that more of The Twelve Kingdoms was available in English, but what we do have is great.

My Week in Manga: January 26-February 1, 2015

My News and Reviews

The Female Goth Mangaka Carnival wrapped up last week. In addition to my recent Spotlight on Mitsukazu Mihara, I also contributed two other related posts. The first was Experiments in Manga’s latest giveaway. There’s still time to enter for a chance to win Junko Mizuno’s Cinderalla. I also posted a review of Asumiko Nakamura’s manga Utsubora: The Story of a Novelist. It’s a dark and twisting tale, and one that I come to love a little more each time I read it. Completely unrelated to the Carnival, last week I also reviewed Yasunari Kawabata’s The Sound of the Mountain, a classic novel about growing older and family relationships.

Elsewhere online, Viz announced that it will be bringing Shotaro Ishinomori’s The Legend of Zelda: A Link to the Past back into print, which I’m looking forward to a great deal. Media scholar Henry Jenkins is posting lengthy, in-depth interview with Patrick W. Galbraith, “In Defense of Moe,” talking about manga, anime, and otaku studies (Part 1|Part 2|Part 3|Part 4|Part 5|Part 6). Digital Manga has launched its next Tezuka Kickstarter to publish Osamu Tezuka’s two-volume Alabaster with a stretch goal to reprint Swallowing the Earth (again). A recent update for Digital Manga’s Finder Kickstarter includes a link to a list of boys’ love titles that are currently in stock. Perhaps most importantly, it indicates which manga are available in limited quantities.

Quick Takes

The Heroic Legend of Arslan, Volume 2The Heroic Legend of Arslan, Volume 2 by Hiromu Arakawa. The particular weakness of the second volume of The Heroic Legend of Arslan is that while the battles and sieges are proceeding at a good pace—and Arakawa’s fight and action sequences are excellent—there is a relative lack of character development. Unsurprisingly, considering that the manga takes place during a time of war, there are important, dramatic deaths, but emotionally they aren’t especially effective since readers hadn’t had the opportunity to really get to know those involved before their demise. At this point, many of the antagonists and even a fair number of the series’ protagonists are missing complexity and nuance. Thankfully Arslan himself does show a little growth by the end of the volume, but attention is mostly given to the war being fought and some of the political intrigue behind it all. Granted, those are very important aspects of the series since they are what Arslan must overcome. However, I am hoping that future volumes will spend more time examining the characters as people. Intense, bloody battles are all well and good, but I want to more completely understand the motivation and drive behind them.

My Neighbor Seki, Volume 1My Neighbor Seki, Volume 1 by Takuma Morishige. I was originally only vaguely curious about My Neighbor Seki, but after watching the absolutely delightful anime adaptation last year, I knew it was a series that I couldn’t miss. The premise is deceptively simple: Yokoi sits in the last row of seats in her classroom right next to Seki, a boy who is always goofing around at his desk. Yokoi finds this incredibly distracting, especially since the ways in which Seki amuses himself can be spectacularly elaborate. Often she’s astounded by Seki’s audacity, but on occasion she can’t help but to join in or interfere with what he’s doing. Of course this means she’s often the one in danger of getting into trouble with the teachers for not paying attention in class. The individual chapters in My Neighbor Seki may be short, but the sheer creativity displayed by Morishige, and in turn by Seki, is quite impressive. The original My Neighbor Seki manga is just as wonderful as the anime was; I’ll definitely be following the manga to its end. (In Japan the series is currently ongoing with six volumes having so far been released.) My Neighbor Seki is funny and charming and a marvelously entertaining read.

Secrecy of the Shivering NightSecrecy of the Shivering Night by Muku Ogura. After reading the first volume of the short boys’ love series Castle Mango, I decided to seek out more of the artist’s work. Currently the only other manga of her’s available in print in English is Secrecy of the Shivering Night. Unlike Castle Mango, Ogura wrote the stories collected in Secrecy of the Shivering Night in addition to illustrating them. The volume includes four short boys’ love manga which, other than tending towards the more sweet or romantic and having slightly peculiar lead characters, are all unrelated. The setup for the titular story is perhaps the most curious and seemingly far-fetched—a young man who is afraid of bright lights and another young man who is afraid of the dark end up as dorm roommates—but the resulting relationship dynamic is surprisingly satisfying. Their opposite phobias, but even more so their opposite personalities, make them an adorable couple. Secrecy of the Shivering Night isn’t an especially outstanding collection, but the stories are generally cute and a little bit quirky, which are characteristics I happen to particularly enjoy, and Ogura’s artwork has a pleasant softness to it.

Terra Formars, Volume 2Terra Formars, Volumes 2-4 written by Yu Sasuga and illustrated by Ken-ichi Tachibana. If the first volume of Terra Formars largely felt like a stand-alone prequel, that’s because it was. The second volume begins twenty years later. An exceptionally fatal disease is becoming more prevalent on Earth which requires a new mission to Mars in order to research a cure. Shokichi Komachi, one of the two survivors from the previous Mars mission, leads a crew of one hundred men and women genetically modified to survive the conditions and lifeforms found on the planet. Terra Formars continues to be extraordinarily violent with an incredibly high body count, though considering the first volume I was actually surprised by how many people are left alive by the end of the fourth. It seems as though there might be an actual plot to Terra Formars, but it’s mostly just an excuse to show epic, over-the-top hand-to-hand combat between opponents with astounding, superhuman abilities. I still dislike the visual design of the humanoid cockroaches immensely, but at least there’s an attempt in these volumes to better explain their appearance. The portrayal of women in the manga has slightly improved, as well.

Princess TutuPrincess Tutu directed by Junichi Sato. I picked up Princess Tutu more on a whim than anything else when I saw it on super sale. Although I vaguely remembered hearing good things about the anime, I honestly didn’t know much about the series. I’m very glad that I own it because Princess Tutu is marvelous. I do find it somewhat difficult to describe in a way that does the justice, though. The story follows a girl called Duck who really is a duck. She’s under an enchantment that allows her to not only take human form but to also become the magical Princess Tutu. Through the power of her dance she restores the shattered heart of a prince who had sacrificed himself to save others. That all might sound a little strange, and parts of the anime are admittedly weird, but the series is also very good. Stories are just as real as reality in Princess Tutu, and just as potent if not more so. Bits and pieces of classic ballets, operas, and plays can be found throughout the series all mixed together to form a unique work. I absolutely loved the anime’s use of orchestral works not just as background music but as meaningful additions to the story, emphasizing the significance of the characters and of their actions and, for those who are familiar with the pieces, even revealing some of the plot.